AI Insights · Timothy · January 2024
Top 5 io Games in Switzerland Q4 2023
Explore the performance of the top 5 io games on a unified platform in Switzerland during Q4 2023, highlighting trends in downloads, revenue, and active users.
In Q4 2023, the top 5 io games in Switzerland demonstrated varied performance metrics across downloads, revenue, and weekly active users, according to data from Sensor Tower.
Paper.io 2 from Voodoo saw its weekly revenue peak at approximately $1.1K in mid-October, before gradually declining to around $346 by the end of December. Downloads for the game started strong with nearly 4.9K in late September but experienced a downtrend, reaching a low of about 1.1K in mid-December before rebounding to 2.6K in the last week of December. Weekly active users also followed a similar pattern, dropping from nearly 19.7K in late September to around 9.5K in mid-December, then rising again to 12.5K by the end of the quarter.
Snake.io - Fun Online Snake by Kooapps showed a consistent revenue trend, hovering between $20 and $77 throughout the quarter. The game’s downloads saw significant growth, starting at around 1.3K in late September and peaking at 3.2K in the last week of December. Weekly active users experienced a steady increase, beginning at about 15.9K and ending the quarter at approximately 20.9K.
Snake Clash! from Supercent, Inc. reported a steady increase in revenue, culminating at $73 in the final week of December. Downloads for the game rose significantly from 823 in late September to nearly 3.7K by the end of December. Similarly, weekly active users saw a substantial rise, starting at around 1.7K in late September and reaching approximately 7.7K by the quarter's end.
Hole.io, another title from Voodoo, had a relatively stable revenue pattern, ranging from $80 to $173 throughout the quarter. Downloads fluctuated but overall increased, starting at 1K in late September and reaching 2.1K by the end of December. Weekly active users showed an upward trend, peaking at 11.4K in mid-October and ending the quarter at about 11.4K.
slither.io by Lowtech Studios LLC did not report any revenue during the quarter. However, its downloads saw a modest increase, starting at around 1.4K in late September and ending at 1.3K in the last week of December. Weekly active users exhibited a slight decline from 11.8K in late September to 7.7K in mid-December, before rebounding to 10.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.